SIGNAL NODES

SIGNAL NODES

A live index of all decoded QR glyphs in the OTTO X universe.
Each Node links to an audio relic, lore fragment, or corrupted feed.
Some are stable.
Some are not.

You can type the URL under each node or scan its QR in the comic.

NODE 01 — INQUIRY_X

STATUS: Active
SOURCE: S.A.P-X // Early Pattern Flag

A preliminary Archive signal flag. The first anomaly linked to the Marked.

ACCESS NODE 1

NODE 02 — SNAK3_HONEY

TYPE: Audio Relic
STATUS: Active
SOURCE: S.A.P-X // Unregistered Signal File

A recovered SNAK3 loop fragment.
A preserved artifact from an erased broadcast cycle.

ACCESS NODE 2

NODE 03 — XTRACTION_01

TYPE: Archive HUD Artifact
STATUS: Active
SOURCE: ARC-PROC // Subject Processing Layer

Captured residue from the Xtractor HUD stream.
A procedural log fragment during Otto’s transfer.

ACCESS NODE 3

NODE 04 — RUN

TYPE: Escape Signal (HUD Artifact)
STATUS: Active
SOURCE: S.A.P-X // Escape Signal Detected

A short-range emergency emission captured during Otto’s movement break.
A pure instinct pulse encoded into an audio spike.

ACCESS NODE 4

NODE 05 — BURIED_Δ

TYPE: Undercity Signal (Burial Glyph)
STATUS: Active
SOURCE: UNDERGRID // BURIED_NODE-Δ

A low-frequency relic preserved in the fungal lattice.
A signal echo carried by those beneath the city.

ACCESS NODE 5